﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace BioCyber_Infection.Class.Screens.Stagees
{
    abstract class Stagee
    {
        /// <summary>
        /// Método que carrega as Stuffs necessárias
        /// </summary>
        /// <param name="content"></param>
        public abstract void LoadContent(ContentManager content);

        /// <summary>
        /// Update da Classe
        /// </summary>
        /// <param name="gametime"></param>
        public abstract void Update(GameTime gametime);

        /// <summary>
        /// Draw da Classe
        /// </summary>
        /// <param name="spriteBatch"></param>
        /// <param name="gametime"></param>
        public abstract void Draw(SpriteBatch spriteBatch,GameTime gametime);
    }
}
